Rockstar outlines GTA 6 PS5 Pro visuals and standard PS5 features before launch
Rockstar has finally described what Grand Theft Auto 6 will look and feel like on PlayStation 5 and PS5 Pro, after many players bought Sony’s higher-end console without a studio-backed feature list. The game is due on 19 November, a little more than a week after this briefing.
Every PS5 copy includes DualSense haptic feedback that players can adjust, plus improved spatial audio that Rockstar says takes full advantage of Tempest 3D audio. On PS5 Pro, the studio promises “breathtaking visuals” using PlayStation Spectral Super Resolution and ray-traced shadows. Xbox coverage stayed vague: Rockstar said the game would use Xbox graphics settings, without naming equivalent extras. It also warned that, as with all cloud streaming, connection speed and other technical factors can hurt performance in ways local play would not. Remote Play is available on both platforms. Rockstar again says GTA 6 plays best on PS5.
A new trailer is only 30 seconds long and uses a song by Tove Lo, with brief party scenes and car chases. Players can preload the game. Polygon notes that other big titles, including Destiny 2, Marvel’s Wolverine and Stellar Blade, have not received the same kind of PS5 Pro treatment.
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