Zelda: Ocarina of Time Remake Team Confirms Fast Travel Was Added, Then Removed
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Ahead of the November 5 release of Nintendo's The Legend of Zelda: Ocarina of Time remake, producer Eiji Aonuma revealed that a fast-travel system was initially added but later removed. Aonuma decided to drop warp points to preserve the spirit of exploration and discovery, avoiding streamlined travel that bypasses unexpected detours.
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